Precha Thavikulwat,
Ph.D.
Professor of Management
Department of Management,
E-mail: pthavikulwat@towson.edu; Skype: pthavikulwat; http://pages.towson.edu/precha/
Tel: (410) 704-3230 Fax: (410) 704-3236
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University of Minnesota Minneapolis, MN |
Major: Management |
Ph.D., 1978 |
|
University of Minnesota Minneapolis, MN |
Major: Mechanical Engineering |
B.S., 1971, with high distinction |
|
Towson University |
Professor of Management (1994-present); Associate Professor of Management (1988-94). |
|
California State University Los Angeles, CA |
Associate Professor of Management (1984-88). |
|
University of North Dakota Grand Forks, ND |
Associate/Assistant Professor of Management (1979-84). |
|
University of Minnesota |
Instructor/Teaching Associate of Management (1973-79). |
1.
Thavikulwat, P. (2012). Life span as the measure of
performance and learning in a business gaming simulation. Simulation &
Gaming, 43, 236-256. Available http://sag.sagepub.com/.
2.
Thavikulwat,
P. (2012). Reductionism in an international entrepreneurship game. AIB Insights, 12(1), 10-14. Available http://aib.msu.edu/publications/aibinsights.asp.
3.
Thavikulwat, P. (2011). A first life with
computerized business simulations. Simulation & Gaming, 42, 372-383.
Available http://sag.sagepub.com/.
4. Bragge,
J., Thavikulwat, P., & Töyli, J. (2010). Profiling 40 years of research in
Simulation & Gaming, Simulation & Gaming, 41, 869-897. Available
http://sag.sagepub.com/.
5. Thavikulwat,
P., & Pillutla, S. (2010). A constructivist approach to designing business
simulations for strategic management. Simulation & Gaming, 41,
208-230. Available http://sag.sagepub.com/.
6. Thavikulwat, P. (2009). Social choice in a computer-assisted simulation. Simulation & Gaming, 40, 488-512. Available http://sag.sagepub.com/.
7. Thavikulwat, P., & Pillutla, S. (2008). Pure and mixed strategies for programmed trading in a periodic double auction. International Journal of Applied Decision Sciences, 1(3), 338-358. Available http://www.inderscience.com/browse/index.php?journalCODE=ijads.
8. Thavikulwat,
P. (2006). Business simulations. In Encyclopedia of Career Development (Vol. 1, pp. 52-54).
9. Thavikulwat, P. (2004). The architecture of computerized business gaming simulations. Simulation & Gaming, 35, 242-269. Available http://sag.sagepub.com/.
10. Thavikulwat, P., & Pillutla, S. (2004). The tournament concept in assessment. Simulation & Gaming, 35, 5-28. Available http://sag.sagepub.com/.
11. Thavikulwat, P. (2002). Model for currency exchange rates and its validation. Simulation & Gaming, 33, 5-27. Available http://sag.sagepub.com/.
12. Thavikulwat, P. (1999). Developing computerized business gaming simulations. Simulation & Gaming, 30, 361-366. Available http://sag.sagepub.com/.
13. Thavikulwat, P. (1997). Real markets in computerized top-management gaming simulations designed for assessment. Simulation & Gaming, 28, 276-285.
14. Thavikulwat, P. (1996). Activity-driven time in computerized gaming simulations. Simulation & Gaming, 27, 110-122. Available http://sag.sagepub.com/.
15. Thavikulwat, P. (1995). Computer-assisted gaming for entrepreneurship education. Simulation & Gaming, 26, 328-345. Available http://sag.sagepub.com/.
16. Thavikulwat, P. (1992). Product quality in computerized business simulations. Simulation & Gaming, 23, 431-441. Available http://sag.sagepub.com/.
17. Thavikulwat, P. (1991). Modeling the human component in computer-based business simulations. Simulation & Gaming, 22, 350-359. Available http://sag.sagepub.com/.
18. Thavikulwat, P. (1989). Modeling market demand in a demand-independent business simulation. Simulation & Games, 20, 439-458. Available http://sag.sagepub.com/.
19. Thavikulwat, P. (1988). Emphasizing different modes of learning through a configurable business simulation game. Simulation & Games, 19, 408-414. Available http://sag.sagepub.com/.
1. Thavikulwat. P. (1994-2010). GEO: An International Business Strategy Gaming Simulation, Towson University (http://pages.towson.edu/precha/geo/).
2. Thavikulwat, P. (1991). CEO: A Business Simulation for Policy and Strategic Management. New York: McGraw-Hill.
3. Thavikulwat,
P. (1989). MANAGEMENT 500: A Business
Simulation for Production and Operations Management.
1. Business & Management Editor (2012-present), Associate Editor (1995-2012). Simulation
& Gaming: An Interdisciplinary Journal of Theory, Practice, and Research.
2. Consulting Editor (2010-present). Journal of Simulation/Gaming for Learning
and Development.
3. Fellow (1999-present). Association for Business Simulation
and Experiential Learning.
4. President (1996-97). Association for Business Simulation and Experiential Learning.
5. Technology Fellow Award (2002). An
international-business computer-assisted LAN-based gaming simulation with web
browser integration. Center for Instructional Advancement and Technology,
5/21/2012